Week 15–22 - Blip - Done, Release and More

It’s been a while since I’ve wrote an update for Blip here. There are a couple of reasons for that, one of the biggest being that updating this blog is a bit too cumbersome with the setup (Hugo) I’m using.

There’s also the fact that I’ve come to not enjoy writing these weekly updates. I probably should still do them if only for a nice historic record of how Blip progressed. But I haven’t been able to muster up the motivation to do that for several weeks now.

Today, in an attempt to procrastinate though, I’ll do a quick update. Since the last time a lot has changed. For one: Blip is out and available! I haven’t done a proper launch yet though. There is still some functionality I want done before I do that!

Since that last entry I’ve made quite a few changes:

The first four points above are a huge boon. Having all that grunt work of how to make releases, accept payments, and deploying releases figured out makes it easy to ship new versions. I am very happy that I’ve done that. And even though Blip isn’t fully launched yet I am also excited that the app is generally available for anyone to try.

The other three points I am less excited about. Don’t get me wrong those are all things that I want, but I’ve been messing about with these for 3 weeks now, whereas I should spend my time on the last few features I want to have and focus on marketing.

To keep up the tradition, here’s a quick video showing how Blip looks at the moment (this version isn’t yet released):

PS: To my surprise I kinda did enjoy writing this article. Maybe I can get into the habit of writing updates again. Maybe on a monthly schedule.